Vertical Brick Pong

Vertical pong. Frustration included. The Experiment I wanted to test how quickly Grok 3 could create a working game. The answer: faster than I expected. Vertical Brick Pong is a modern twist on the classic: rotated 90 degrees with brick breaking elements added. What I Built A simple arcade game where: Paddle moves up/down (not left/right) Ball destroys bricks on the opposite side Progressive difficulty High score tracking Stack: JavaScript, HTML5 Canvas Key Learnings 1. LLMs are genuinely good at games Clear rules + visual output = great LLM use case. The AI understood game mechanics quickly and produced working code. 2. Orientation changes everything Same mechanics, different angle. It feels like a new game. Vertical pong requires different reflexes than horizontal. 3. Polish is quick wins Sound effects, particle explosions, screen shake. Added in an hour, made the game 10x more satisfying. Agent Quick Start